Soccer Rules

Depending on the age, field size, and level of competition, the rules for youth soccer can vary. It is important to understand what children can and can't do at each stage to keep them safe and competitive.

Recreation Rules by Grade

General Recreation Rules

Recreation rules are dependent upon the age group. Specific rules are listed below.

Numbers on the field by age group and heading policies are governed by the US Youth Soccer Rules of the Game.

Pre K3 & Pre K4 Rules

Rev. 7/3/26

1. Field and Equipment

  • Boundary Line: 15 x 25 yards
  • Ball Size: Size 3

2. Game Format

  • Two 20-minute halves with a 5-minute halftime. Teams change sides after halftime.
  • The game must end on time, regardless of the time remaining, to allow the next game to start on time.
  • Each team plays with 3 players on the field. Goalkeepers are not used.
  • The coach of the home team selects the side their team and spectators sit on.
  • Parents and other spectators may only watch from the same sideline as their team. Spectators should not stand behind the goal line or on the opposing team’s side.

3. Player Equipment

  • Shin guards are required and must be worn inside the socks.
  • Players may wear athletic shoes or soft-cleated soccer shoes. Shoes with toe cleats (football/baseball) or metal cleats are not permitted.
  • All non-soccer equipment (watches, necklaces, earrings, wristbands, etc.) must be removed before play.
  • Warm clothing such as coats, hats, and gloves may be worn, but the uniform jersey must remain the outermost layer.
  • Players with hard casts may play if the cast is securely covered with bubble wrap or similar padding.

4. Referees

There are no assigned referees for this age group. Coaches should be on the field to facilitate and manage the game.

5. 3v3 Game Rules

A. Starts and Restarts

  1. Each half begins, and play restarts after every goal, with a kick from the center of the halfway line.

    • Opponents must remain at least 3 yards away.
  2. When the ball completely crosses any boundary line, possession is awarded to the team that did not touch it last.

    Sideline

    • Place the ball on the sideline where it exited the field and kick it in.

    Goal line (last touched by attacking team)

    • Place the ball approximately 4 feet in front of the goal and kick it in.
    • Opponents must retreat to the midfield line until the ball is kicked.
    • Once the ball is kicked, defenders may immediately pressure the ball.

    Goal line (last touched by defending team)

    • Place the ball in the corner where the goal line meets the sideline and kick it in.
  3. On all starts and restarts:

    • The ball is in play once it is kicked and moves in any direction.
    • The kicker may not touch the ball again until another player has touched it.
  4. If play is stopped for a non-foul (such as an injury):

    • Play restarts with a drop ball near where play stopped.
    • The coach drops the ball to the team that had possession.
    • Opponents should remain at least 4 yards away.
    • The ball is in play once it touches the ground.

B. Goal Scoring

  • Goals may be scored from anywhere on the field.
  • The entire ball must cross the goal line beneath the crossbar and between the goalposts.
  • A goal cannot be scored directly from:
    • Kickoff
    • Free kick
    • Kick-in

The ball must touch another player from either team before entering the goal.

C. Free Kick Infringements

All fouls result in an Indirect Free Kick.

Examples include:

  • Tripping
  • Pushing
  • Punching
  • Holding
  • Kicking an opponent
  • Handling the ball

Handling means deliberately picking up, holding, stopping, or propelling the ball with the hands or arms. Not every ball that contacts a player’s hand or arm is considered handling.

Dangerous play also results in an indirect free kick, including:

  • Slide tackling
  • Heading the ball
  • Obstruction (impeding an opponent)
  • Any offense where play is stopped

Free kick procedures:

  • The kick is taken from the spot of the foul.
  • Opponents must remain 3 yards away.
  • If the foul occurs within 3 yards of the goal area, move the ball to a point at least 3 yards from the goal.
  • The ball is in play once it is kicked and moves.
  • The kicker may not play the ball again until another player touches it.

D. Building Out

When a goal kick is taken:

  • The opposing team must retreat to the midfield line.
  • Once the ball is kicked, the opposing team may immediately pressure the ball.

E. Offside

The offside rule is not enforced for this age group.

F. Goaltending

There is no goaltending rule as long as players do not use their hands.

Camping a player directly in front of the goal is strongly discouraged. Copper Mountain Rec Soccer encourages coaches to have defensive players actively participate throughout the field.

G. Substitutions

  • Unlimited substitutions are allowed.
  • Players may substitute while the ball is in play (“on the fly”) or during stoppages.
  • The player leaving the field must exit before the substitute enters.
  • Play is not stopped for substitutions.

H. Additional Players

If a team falls behind:

  • By 4 goals, they may add 1 additional field player.
  • Another player may be added for every additional 2-goal deficit (6 goals, 8 goals, etc.).
  • If the trailing team has no extra players available, the leading team should consider removing a player.

Additional players must leave the field once their team is no longer trailing by the required margin (4, 6, 8 goals, etc.).

Kindergarten, 1st & 2nd Grade Rules

Rev. 7/3/26

1. Field and Equipment

  • Boundary Line: 35 x 45 yards
  • Goal Area: 2 x 2 yards in front of each goal (2nd grade only)
  • Ball Size: Size 3
  • Build Out Lines: The midfield line is the build-out line.

2. Game Format

  • Two 20-minute halves with a 5-minute half-time. Teams change sides after half-time.
  • The game must end on time, regardless of the time remaining, to allow the next game to start on time.
  • Each team will play with 4 players on the field. Goalkeepers are not used.
  • The coach of the home team selects the side their team and spectators sit on.
  • Parents and other spectators can only view the game from the same sideline as their team. Parents should not be behind the goal line or on the opposing team’s side.

3. Player Equipment

  • Shin guards must be worn by all players and are to be worn inside the socks.
  • Footwear can be athletic shoes or soft-cleated shoes. Shoes with a toe cleat (e.g. football and baseball cleats) or metal cleats cannot be worn.
  • Non-soccer equipment (e.g., watches, wristbands, necklaces, earrings) must be removed prior to entering a game.
  • Warm clothes (e.g., coats, hats, gloves) can be worn. The uniform needs to be the top layer.
  • Players with hard casts are permitted to play, provided their cast has been securely encased in bubble wrap or similar padding.

4. Referees

There are no assigned referees for this age. Coaches should remain on the sideline to facilitate and maintain the game.

5. 4v4 Game Rules

A. Start/Restarts

  1. Each half is started, as well as restarts after a goal is scored, by kicking the ball placed in the center of the field on the half line.

    • Players of the opposing team must be at least 3 yards away when the kick is taken.
  2. When the ball goes wholly across any boundary, whether on the ground or in the air, the ball is awarded to the team opposite of the player who last touched the ball and is kicked in.

    Sideline

    • When a ball goes out over the sideline, the ball is placed on the line where the ball went out and is kicked in.

    Goal line (last touched by attacking team)

    • When a ball goes out over the goal line by the attacking team, the ball is placed 4 feet in front of the goal and is kicked in.
    • When a goal kick is being taken, the opposing team must retreat to the midfield line.
    • As soon as the ball is kicked, the opposing team may pressure the ball.

    Goal line (last touched by defending team)

    • When a ball goes out over the goal line by the defending team, the ball is placed in the corner where the goal line meets the sideline and is kicked in.
  3. For all starts and restarts:

    • The ball is in play when it has been kicked and moves in any direction.
    • After kicking, the ball must touch another player before the kicker can play the ball again.
  4. When play is stopped for a non-foul (e.g. injury):

    • The ball is restarted with a drop ball near the spot where the ball was when play was stopped.
    • The ball is to be dropped by the coach to the team that had possession before the play was stopped.
    • Opposing team members should be at least 4 yards away when the ball is dropped.
    • The ball is in play when it touches the ground.

B. Goal Scoring

  1. Goals can be scored from anywhere on the field, but the entire ball must pass below the crossbar and between the goal posts for a goal.

  2. A goal cannot be scored directly from a kick-off, free kick or kick-in from the boundary line.

    • The ball must touch another player on the field of either team before going into the goal to count.

C. Free Kick Infringements

  1. All infringements result in Indirect Free Kicks awarded to the opposing team.

    The following are punished by the awarding of a free kick:

    • Tripping
    • Pushing
    • Punching
    • Handling the ball
    • Holding
    • Kicking an opponent

    Handling the ball means that a player picks-up, holds, stops or propels the ball with their hands or arms (not necessarily any time it hits a player’s hand/arm).

    Dangerous play such as:

    • Slide tackling
    • Heading the ball
    • Impeding the progress of an opponent (obstruction)
    • Any other offense for which play is stopped

    will result in a free kick.

  2. The kick is awarded to the opposing team and is taken from the spot where the foul occurred.

  3. Players of the opposing team must be a minimum of 3 yards away from the ball when a free kick is taken.

    • If the foul occurred within 3 yards of the goal area, then the ball is placed no closer than 3 yards away from the goal near the spot of the foul.
  4. For all free kicks:

    • The ball is in play when it has been kicked and moves in any direction.
    • The ball must touch another player before the kicker can play the ball again.

D. Building Out

When a goal kick is being taken, the opposing team must retreat to the midfield line. As soon as the ball is kicked, the opposing team may pressure the ball.

E. Offside

The offside rule is not enforced at this age.

F. Goaltending

There is no rule on goaltending as long as the player doesn’t use their hands.

Camping a player in front of the goal is strongly discouraged. Copper Mountain Rec Soccer strongly recommends that the coaches get the defensive-minded players to come out and play.

G. Substitutions

  1. Substitutions are unlimited and can be accomplished on the fly as well as when the ball is out of play.

  2. The player being substituted for must come off the field before the substitute may enter the field.

  3. There is no stoppage time for substitutions. Play is continuous.

H. Additional Players

  1. If a team is behind by 4 goals, a coach can add one additional field player. An additional player can be added for every 2 goals above 4 (i.e., at 6, 8, etc.). If the trailing team does not have additional players, then the leading team should consider taking a player off the field.

  2. Additional player(s) need to come off the field if their team scores and is no longer down by 4 (or 6, 8, etc.) goals.

3rd & 4th Grade Rules

Rev. 7/3/26

1. Field and Equipment

  • Boundary Line: 45 x 55 yards
  • Goal Area: 5 x 16 yards in front of each goal
  • Penalty Area: 14 x 30 yards
  • Center Circle: 8-yard circumference at the center of the field
  • Ball Size: Size 4
  • Build Out Lines: Lines painted halfway between penalty area and midfield line

2. Game Format

  • Two 25-minute halves with a 5-minute half-time. Teams will change sides after half-time.
  • The game must end on time, regardless of the time remaining to allow the next game to start on time.
  • Each team will play with 7 players on the field, one of whom must be a goalkeeper.
  • The coach of the home team selects the side their team and spectators sit on.
  • Parents and other spectators can only view the game from the same sideline as their team. Parents should not be behind the goal line or on the opposing team’s side.

3. Player Equipment

  • Shin guards must be worn by all players and are to be worn inside the socks.
  • Footwear can be athletic shoes or soft-cleated shoes. Shoes with a toe cleat (e.g. football and baseball cleats) or metal cleats cannot be worn.
  • Non-soccer equipment (e.g., watches, wristbands, necklaces, earrings) must be removed prior to entering a game.
  • Warm clothes (e.g., coats, hats, gloves) can be worn. The uniform needs to be the top layer.
  • Players with hard casts are permitted to play, provided their cast has been securely encased in bubble wrap or similar padding.

4. Referees

  • There are assigned referees for this age.
  • All calls are based on the opinion of the referee.
  • The decisions of the referee are final.

5. 7v7 Game Rules

A. Start/Restarts

  1. Each half is started, as well as restarts after a goal is scored, by kicking the ball placed in the center of the field within the center circle.

    • Players of the opposing team must be outside the center circle (8 yards away) when the kick is taken.
  2. When the ball goes wholly across any boundary, whether on the ground or in the air, the ball is awarded to the team opposite of the player who last touched the ball.

    Sideline

    • When a ball goes out over the sideline, the ball is thrown in near the place on the line where the ball went out.
    • After throwing, the ball must touch another player before the thrower can play the ball again.
    • Upon delivering the ball, the thrower must:
      • Face the field of play.
      • Have part of each foot on the ground on or behind the sideline.
      • Hold the ball with both hands.
      • Deliver the ball from behind and over the head.

    Goal line (last touched by attacking team)

    • When a ball goes out over the goal line by the attacking team, the ball is placed anywhere in the goal area and is kicked in.
    • See Building Out below for more details on goal kicks.

    Goal line (last touched by defending team)

    • When a ball goes out over the goal line by the defending team, the ball is placed in the corner where the goal line meets the sideline and is kicked in.
  3. For all starts and restarts:

    • The ball is in play when it has been kicked and moves in any direction.
    • After kicking, the ball must touch another player before the kicker can play the ball again.
  4. When play is stopped by the referee for a non-foul (e.g. injury):

    • The ball is restarted with a drop ball near the spot where the ball was when play was stopped.
    • The ball is to be dropped to the team that had possession before the play was stopped.
    • Opposing team members should be at least 4 yards away when the ball is dropped.
    • The ball is in play when it touches the ground.

B. Goal Scoring

  1. Goals can be scored from anywhere on the field, but the entire ball must pass below the crossbar and between the goal posts for a goal.

  2. A goal can be scored directly from the kickoff and other direct kicks (e.g. corner kicks, direct free kicks).

  3. A goal cannot be scored directly from an indirect free kick or throw-in.

    • The ball must touch another player on the field of either team before going into the goal to count.

C. Free Kick Infringements

Direct Free Kicks

  1. The following are punished by the awarding of a direct free kick:

    • Tripping
    • Pushing
    • Punching
    • Handling the ball
    • Holding
    • Kicking an opponent

    Handling the ball means that the ball hits the player’s hand or arm when their hand or arm makes their body unnaturally bigger (not necessarily any time it hits a player’s hand/arm).

  2. The kick is awarded to the opposite team and is taken from the spot where the foul occurred.

  3. Players of the opposing team must be a minimum of 8 yards away from the ball when a direct free kick is taken.

  4. If a wall of 3 or more defenders is formed, the attacking players are not allowed to be within 1 yard of the wall.

Penalty Kicks

  1. If a direct free kick foul occurs inside the penalty area, a penalty kick is awarded, and the ball is placed 10 yards from the goal line.

  2. All players except the goalkeeper and the player taking the penalty kick must be outside the penalty area and the penalty arc.

  3. The goalkeeper must have at least one foot on the goal line until the ball is kicked.

  4. The ball is in play when it has been kicked and moves forward.

  5. The kicker cannot touch the ball again until it has touched another player on the field from either team.

Indirect Free Kicks

  1. Indirect free kicks are awarded for:

    • Playing in a dangerous manner (e.g. slide tackling)
    • Heading the ball
    • Preventing the goalkeeper from releasing the ball from their hands
    • Impeding the progress of an opponent (obstruction)
    • Any other offense for which play is stopped
  2. The kick is awarded to the opposite team and is taken from the spot where the foul occurred.

  3. Players of the opposing team must be a minimum of 8 yards away from the ball when a free kick is taken.

  4. The ball is in play when it has been kicked and moves in any direction.

D. Building Out

  1. When a goal kick is being taken, the opposing team must retreat to the build out line. As soon as the ball leaves the penalty area, the opposing team may cross the build out line and pressure the ball. If the opposing team leaves the build out line before the ball leaves the penalty area, then the kick is retaken.

  2. When a goalkeeper gains possession of the ball, the opposing team must retreat to the build out line. As soon as the ball leaves the goalkeeper’s hands, the opposing team may pressure the ball. There are no drop kicks. The goalkeeper must distribute the ball with their hands by rolling the ball or placing it on the ground and kicking it.

  3. On fields where build out lines are not present, the midfield line is used as the build out line.

E. Offside

  1. A player is in an offside position if they are nearer to his opponents’ goal line than both the ball and the second to last opponent (goalkeeper is usually the last opponent).

  2. A player is not in an offside position in the following instances:

    • Player is in their own half of the field of play.
    • Player is between the build out line and midfield line of the opponent’s half.
    • Player is even with the second to last opponent.
    • Player is behind the ball.
  3. A player judged to be in an offside position by the referee is only penalized if, at the moment the ball touches or is played by one of his teammates, they are involved in active play by doing any of the following:

    • Interfering with play.
    • Interfering with an opponent.
    • Gaining an advantage by being in that position.
  4. Offside calls are based on the opinion of the referee.

F. Goalkeeper Rules

  1. A goalkeeper may handle the ball only inside their own penalty area.

  2. An indirect free kick is awarded to the opposing team if a goalkeeper, inside their own penalty area commits any of the following offenses:

    • Handles the ball after they have released it from their possession and before it has touched another player.
    • Handles the ball after it has been deliberately kicked to them by a team-mate.
    • Handles the ball after they have received it directly from a throw-in taken by a team-mate.
  3. The goalkeeper is considered to be in possession of the ball when their hands are touching the ball. Kicking or attempting to kick a ball when it is in the possession of a goalkeeper is considered dangerous play and is penalized with an indirect free kick.

G. Substitutions

  1. Substitutions are unlimited and can be accomplished on the fly as well as when the ball is out of play.

  2. The player being substituted for must come off the field before the substitute may enter the field.

  3. There is no stoppage time for substitutions. Play is continuous.

H. Delay of Game and Restart Management

  1. Goalkeeper possession: When a goalkeeper is in clear control of the ball with their hands for more than eight seconds, a corner kick is awarded to the other team. The referee determines when the goalkeeper has control and when eight seconds have elapsed.

  2. Delays during throw-in: If a player is taking too long to throw the ball in, the referee can award the throw-in to the other team.

  3. Delays during goal kicks: If a player is taking too long to take a goal kick, the referee can award a corner kick to the other team.

I. Additional Players

  1. If a team is behind by 4 goals, a coach can add one additional field player. An additional player can be added for every 2 goals above 4 (i.e., at 6, 8, etc.). If the trailing team does not have additional players, then the leading team should consider taking a player off the field.

  2. Additional player(s) need to come off the field if their team scores and is no longer down by 4 (or 6, 8, etc.) goals.

5th & 6th Grade Rules

Rev. 7/3/26

1. Field and Equipment

  • Boundary Line: 47 x 75 yards
  • Goal Area: 5 x 16 yards in front of each goal
  • Penalty Area: 16 x 40 yards
  • Center Circle: 8-yard circumference at the center of the field
  • Ball Size: Size 4

2. Game Format

  • Two 25-minute halves with a 5-minute half-time. Teams will change sides after half-time.
  • The game must end on time, regardless of the time remaining to allow the next game to start on time.
  • Each team will play with 9 players on the field, one of whom must be a goalkeeper.
  • The coach of the home team selects the side their team and spectators sit on.
  • Parents and other spectators can only view the game from the same sideline as their team. Parents should not be behind the goal line or on the opposing team’s side.

3. Player Equipment

  • Shin guards must be worn by all players and are to be worn inside the socks.
  • Footwear can be athletic shoes or soft-cleated shoes. Shoes with a toe cleat (e.g. football and baseball cleats) or metal cleats cannot be worn.
  • Non-soccer equipment (e.g., watches, wristbands, necklaces, earrings) must be removed prior to entering a game.
  • Warm clothes (e.g., coats, hats, gloves) can be worn. The uniform needs to be the top layer.
  • Players with hard casts are permitted to play, provided their cast has been securely encased in bubble wrap or similar padding.

4. Referees

  • There are assigned referees for this age.
  • All calls are based on the opinion of the referee.
  • The decisions of the referee are final.

5. 9v9 Game Rules

A. Start/Restarts

  1. Each half is started, as well as restarts after a goal is scored, by kicking the ball placed in the center of the field within the center circle.

    • Players of the opposing team must be outside the center circle (8 yards away) when the kick is taken.
  2. When the ball goes wholly across any boundary, whether on the ground or in the air, the ball is awarded to the team opposite of the player who last touched the ball.

    Sideline

    • When a ball goes out over the sideline, the ball is thrown in near the place on the line where the ball went out.
    • After throwing, the ball must touch another player before the thrower can play the ball again.
    • Upon delivering the ball, the thrower must adhere to these restrictions:
      • Face the field of play.
      • Have part of each foot on the ground on or behind the sideline.
      • Hold the ball with both hands.
      • Deliver the ball from behind and over the head.

    Goal line (last touched by attacking team)

    • When a ball goes out over the goal line by the attacking team, the ball is placed anywhere in the goal area and is kicked in.
    • When a goal kick is being taken, the opposing team must remain outside the penalty area.
    • As soon as a player on the possessing team receives a pass inside the penalty box, or the ball leaves the penalty area, the opposing team may enter the penalty area and pressure the ball.
    • If the opposing team enters the penalty area before either of these happen, then the kick is retaken.

    Goal line (last touched by defending team)

    • When a ball goes out over the goal line by the defending team, the ball is placed in the corner where the goal line meets the sideline and is kicked in by the attacking team.
  3. For all starts and restarts:

    • The ball is in play when it has been kicked and moves in any direction.
    • After kicking, the ball must touch another player before the kicker can play the ball again.
  4. When play is stopped by the referee for a non-foul (e.g. injury):

    • The ball is restarted with a drop ball near the spot where the ball was when play was stopped.
    • The ball is to be dropped to the team that had possession before play was stopped.
    • Opposing team members should be at least 4 yards away when the ball is dropped.
    • The ball is in play when it touches the ground.

B. Goal Scoring

  1. Goals can be scored from anywhere on the field, but the entire ball must pass below the crossbar and between the goal posts for a goal.

  2. A goal can be scored directly from the kickoff and other direct kicks (e.g. corner kicks, direct free kicks).

  3. A goal cannot be scored directly from an indirect free kick or throw-in. The ball must touch another player on the field of either team before going into the goal to count.

C. Free Kick Infringements

Direct Free Kicks

  1. The following are punished by the awarding of a direct free kick: tripping, pushing, punching, handling the ball, holding or kicking an opponent. Handling the ball means that the ball hits the player’s hand or arm when their hand or arm makes their body unnaturally bigger (not necessarily any time it hits a player’s hand/arm).

  2. The kick is awarded to the opposite team and is taken from the spot where the foul occurred.

  3. Players of the opposing team must be a minimum of 8 yards away from the ball when a direct free kick is taken.

  4. If a wall of 3 or more defenders is formed, the attacking players are not allowed to be within 1 yard of the wall.

Penalty Kicks

  1. If a direct free kick foul occurs inside the penalty area, a penalty kick is awarded, and the ball is placed 10 yards from the goal line.

  2. All players except the goalkeeper and the player taking the penalty kick must be outside the penalty area and the penalty arc.

  3. The goalkeeper must have at least one foot on the goal line until the ball is kicked.

  4. The ball is in play when it has been kicked and moves forward.

  5. The kicker cannot touch the ball again until it has touched another player on the field from either team.

Indirect Free Kicks

  1. Indirect free kicks are awarded for playing in a dangerous manner (e.g. slide tackling), heading the ball (not allowed), preventing the goalkeeper from releasing the ball from their hands, impeding the progress of an opponent (obstruction), or commits any other offense for which play is stopped.

  2. The kick is awarded to the opposite team and is taken from the spot where the foul occurred.

  3. Players of the opposing team must be a minimum of 8 yards away from the ball when a free kick is taken.

  4. The ball is in play when it has been kicked and moves in any direction.

D. Offside

  1. A player is in an offside position if they are nearer to his opponents’ goal line than both the ball and the second to last opponent (goalkeeper is usually the last opponent).

  2. A player is not in an offside position in the following instances:

    • Is in his own half of the field of play.
    • Is even with the second to last opponent.
    • Is even with the last two opponents.
  3. A player judged to be in an offside position by the referee is only penalized if, at the moment the ball touches or is played by one of his/her teammates, they are involved in active play by doing any of the following:

    • Interfering with play.
    • Interfering with an opponent.
    • Gaining an advantage by being in that position.
    • Calls are made at the discretion of the referee. Close calls will not be made.
  4. Offside calls are based on the opinion of the referee.

E. Goalkeeper Rules

  1. A goalkeeper may handle the ball only inside their own penalty area.

  2. An indirect free kick is awarded to the opposing team if a goalkeeper, inside their own penalty area commits any of the following offenses:

    • Handles the ball after they have released it from their possession and before it has touched another player.
    • Handles the ball after it has been deliberately kicked to them by a team-mate.
    • Handles the ball after they have received it directly from a throw-in taken by a team-mate.
  3. The goalkeeper is considered to be in possession of the ball when their hands are touching the ball. Kicking or attempting to kick a ball when it is in the possession of a goalkeeper is considered dangerous play and is penalized with an indirect free kick.

F. Substitutions

  1. Substitutions are unlimited and can be accomplished on the fly as well as when the ball is out of play.

  2. The player being substituted for must come off the field before the substitute may enter the field.

  3. There is no stoppage time for substitutions. Play is continuous.

G. Delay of Game and Restart Management

  1. Goalkeeper possession: When a goalkeeper is in clear control of the ball with their hands for more than eight seconds, a corner kick is awarded to the other team. The referee determines when the goalkeeper has control and when eight seconds has elapsed.

  2. Delays during throw-in: If a player is taking too long to throw the ball in, the referee can award the throw-in to the other team.

  3. Delays during goal kicks: If a player is taking too long to take a goal kick, the referee can award a corner kick to the other team.

H. Additional Players

  1. If a team is behind by 4 goals, a coach can add one additional field player. An additional player can be added for every 2 goals above 4 (i.e., at 6, 8, etc.). If the trailing team does not have additional players, then the leading team should consider taking a player off the field.

  2. Additional player(s) need to come off the field if their team scores and is no longer down by 4 (or 6, 8, etc.) goals.

Middle School Rules

Rev. 7/3/26

1. Field and Equipment

  • Boundary Line: 60-70 x 90-110 yards
  • Goal Area: 6 x 20 yards in front of each goal
  • Penalty Area: 18 x 44 yards
  • Center Circle: 10-yard circumference at the center of the field
  • Ball Size: Size 5

2. Game Format

  • Two 30-minute halves with a 5-minute half-time. Teams will change sides after half-time.
  • The game must end on time, regardless of the time remaining to allow the next game to start on time.
  • Each team will play with 11 players on the field, one of whom must be a goalkeeper.
  • The coach of the home team selects the side their team and spectators sit on.
  • Parents and other spectators can only view the game from the same sideline as their team. Parents should not be behind the goal line or on the opposing team’s side.

3. Player Equipment

  • Shin guards must be worn by all players and are to be worn inside the socks.
  • Footwear can be athletic shoes or soft-cleated shoes. Shoes with a toe cleat (e.g. football and baseball cleats) or metal cleats cannot be worn.
  • Non-soccer equipment (e.g., watches, wristbands, necklaces, earrings) must be removed prior to entering a game.
  • Warm clothes (e.g., coats, hats, gloves) can be worn. The uniform needs to be the top layer.
  • Players with hard casts are permitted to play, provided their cast has been securely encased in bubble wrap or similar padding.

4. Referees

  • There are assigned referees for this age.
  • All calls are based on the opinion of the referee.
  • The decisions of the referee are final.

5. 11v11 Game Rules

A. Start/Restarts

  1. Each half is started, as well as restarts after a goal is scored, by kicking the ball placed in the center of the field within the center circle.

    • Players of the opposing team must be outside the center circle (10 yards away) when the kick is taken.
  2. When the ball goes wholly across any boundary, whether on the ground or in the air, the ball is awarded to the team opposite of the player who last touched the ball.

    Sideline

    • When a ball goes out over the sideline, the ball is thrown in near the place on the line where the ball went out.
    • After throwing, the ball must touch another player before the thrower can play the ball again.
    • Upon delivering the ball, the thrower must adhere to these restrictions:
      • Face the field of play.
      • Have part of each foot on the ground on or behind the sideline.
      • Hold the ball with both hands.
      • Deliver the ball from behind and over the head.

    Goal line by the attacking team

    • When a ball goes out over the goal line by the attacking team, the ball is placed anywhere in the goal area and is kicked in.
    • The ball is in play once it is kicked and clearly moves.
    • The offensive team can play the ball before it leaves the penalty area.
    • Opponents must remain outside the penalty area until the ball is in play.

    Goal line by the defending team

    • When a ball goes out over the goal line by the defending team, the ball is placed in the corner where the goal line meets the sideline and is kicked in.
  3. For all starts and restarts:

    • The ball is in play when it has been kicked and moves in any direction.
    • After kicking, the ball must touch another player before the kicker can play the ball again.
  4. When play is stopped by the referee for a non-foul (e.g. injury):

    • The ball is restarted with a drop ball near the spot where the ball was when play was stopped.
    • The ball is to be dropped to the team that had possession before play was stopped.
    • Opposing team members should be at least 4 yards away when the ball is dropped.
    • The ball is in play when it touches the ground.

B. Goal Scoring

  1. Goals can be scored from anywhere on the field, but the entire ball must pass below the crossbar and between the goal posts for a goal.

  2. A goal can be scored directly from the kickoff and other direct kicks (e.g. corner kicks, direct free kicks).

  3. A goal cannot be scored directly from an indirect free kick or throw-in. The ball must touch another player on the field of either team before going into the goal to count.

C. Free Kick Infringements

Direct Free Kicks

  1. The following are punished by the awarding of a direct free kick: tripping, pushing, punching, handling the ball, holding or kicking an opponent. Handling the ball means that the ball hits the player’s hand or arm when their hand or arm makes their body unnaturally bigger (not necessarily any time it hits a player’s hand/arm).

  2. The kick is awarded to the opposite team and is taken from the spot where the foul occurred.

  3. Players of the opposing team must be a minimum of 10 yards away from the ball when a direct free kick is taken.

  4. If a wall of 3 or more defenders is formed, the attacking players are not allowed within 1 yard of the wall.

Penalty Kicks

  1. If a direct free kick foul occurs inside the penalty area, a penalty kick is awarded, and the ball is placed 12 yards from the goal line.

  2. All players except the goalkeeper and the player taking the penalty kick must be outside the penalty area and the penalty arc.

  3. The goalkeeper must have at least one foot on the goal line until the ball is kicked.

  4. The ball is in play when it has been kicked and moves forward.

  5. The kicker cannot touch the ball again until it has touched another player on the field from either team.

Indirect Free Kicks

  1. Indirect free kicks are awarded for playing in a dangerous manner (e.g. slide tackling), preventing the goalkeeper from releasing the ball from their hands, impeding the progress of an opponent (obstruction), or commits any other offense for which play is stopped.

  2. The kick is awarded to the opposite team and is taken from the spot where the foul occurred.

  3. Players of the opposing team must be a minimum of 10 yards away from the ball when a free kick is taken.

  4. The ball is in play when it has been kicked and moves in any direction.

D. Offside

  1. A player is in an offside position if they are nearer to his opponents’ goal line than both the ball and the second to last opponent (goalkeeper is usually the last opponent).

  2. A player is not in an offside position in the following instances:

    • Is in his own half of the field of play.
    • Is even with the second to last opponent.
    • Is even with the last two opponents.
  3. A player judged to be in an offside position by the referee is only penalized if, at the moment the ball touches or is played by one of his teammates, they are involved in active play by doing any of the following:

    • Interfering with play.
    • Interfering with an opponent.
    • Gaining an advantage by being in that position.
  4. Calls are based on the opinion of the referee.

E. Goalkeeper Rules

  1. A goalkeeper may handle the ball only inside their own penalty area.

  2. An indirect free kick is awarded to the opposing team if a goalkeeper, inside their own penalty area commits any of the following offenses:

    • Handles the ball after they have released it from their possession and before it has touched another player.
    • Handles the ball after it has been deliberately kicked to them by a team-mate.
    • Handles the ball after they have received it directly from a throw-in taken by a team-mate.
  3. The goalkeeper is in possession of the ball when their hands are touching the ball. Kicking or attempting to kick a ball when it is in the possession of a goalkeeper is considered dangerous play and is penalized with an indirect free kick.

F. Substitutions

  1. Substitutions are unlimited and can be accomplished on the fly as well as when the ball is out of play.

  2. The player being substituted for must come off the field before the substitute may enter the field.

  3. There is no stoppage time for substitutions. Play is continuous.

G. Delay of Game and Restart Management

  1. Goalkeeper possession: When a goalkeeper is in clear control of the ball with their hands for more than eight seconds, a corner kick is awarded to the other team. The referee determines when the goalkeeper has control and when eight seconds has elapsed.

  2. Delays during throw-in: If a player is taking too long to throw the ball in, the referee can award the throw-in to the other team.

  3. Delays during goal kicks: If a player is taking too long to take a goal kick, the referee can award a corner kick to the other team.

H. Additional Players

  1. If a team is behind by 4 goals, a coach can add one additional field player. An additional player can be added for every two goals above 4 (i.e., at 6, 8, etc.). If the trailing team does not have additional players, then the leading team should consider taking a player off the field.

  2. Additional player(s) need to come off the field if their team scores and is no longer down by 4 (or 6, 8, etc.) goals.

High School Rules

Rev. 7/11/26

1. Field and Equipment

  • Boundary Line: 40-45 x 50-60 yards
  • Penalty Area: 14 x 30 yards
  • Penalty Spot: 10 yards from the goal line and central to the goal
  • Center Circle: 8-yard circumference at the center of the field
  • Ball Size: Size 5

2. Game Format

  • Two 25-minute halves with a 5-minute half-time. Teams will change sides after half-time.
  • The game must end on time, regardless of the time remaining to allow the next game to start on time.
  • Each team will play with 6 players on the field, one of whom must be a goalkeeper.
  • The coach of the home team selects the side their team and spectators sit on.
  • Parents and other spectators can only view the game from the same sideline as their team. Parents should not be behind the goal line or on the opposing team’s side.

3. Player Equipment

  • Shin guards must be worn by all players and are to be worn inside the socks.
  • Footwear can be athletic shoes or soft-cleated shoes. Shoes with a toe cleat (e.g. football and baseball cleats) or metal cleats cannot be worn.
  • Non-soccer equipment (e.g., watches, wristbands, necklaces, earrings) must be removed prior to entering a game.
  • Warm clothes (e.g., coats, hats, gloves) can be worn. The uniform needs to be the top layer.
  • Players with hard casts are permitted to play, provided their cast has been securely encased in bubble wrap or similar padding.

4. Referees

Games are self-officiated by players and coaches. If both coaches agree to it, a parent or spectator may also officiate. To ensure a positive environment, all participants must accept calls made by players, coaches, or guest referees as final. Do not dispute these decisions.

5. 6v6 Game Rules

A. Start/Restarts

  1. Each half is started, as well as restarts after a goal is scored, by kicking the ball placed in the center of the field within the center circle.

    • Players of the opposing team must be outside the center circle (8 yards away) when the kick is taken.
  2. When the ball goes wholly across any boundary, whether on the ground or in the air, the ball is awarded to the team opposite of the player who last touched the ball.

    Sideline

    • When a ball goes out over the sideline, the ball is thrown in near the place on the line where the ball went out.
    • After throwing, the ball must touch another player before the thrower can play the ball again.
    • Upon delivering the ball, the thrower must adhere to these restrictions:
      • Face the field of play
      • Have part of each foot on the ground on or behind the sideline
      • Hold the ball with both hands
      • Deliver the ball from behind and over the head

    Goal line by the attacking team

    • When a ball goes out over the goal line by the attacking team, the ball is placed anywhere in the goal area and is kicked in.
    • The ball is in play once it has been kicked and clearly moves.
    • Opposing players must be outside of the penalty area until the ball is kicked.
    • The goal kick must touch another player or the field before passing the midfield line.
    • If the ball crosses the midfield line without touching the ground or a player and an attacking player touches the ball first, an indirect free kick is awarded to the other team.

    Goal line by the defending team

    • When a ball goes out over the goal line by the defending team, the ball is placed in the corner where the goal line meets the sideline and is kicked in.
  3. For all starts and restarts:

    • The ball is in play when it has been kicked and moves in any direction.
    • After kicking, the ball must touch another player before the kicker can play the ball again.
  4. When play is stopped for a non-foul (e.g. injury):

    • The ball is restarted with a drop ball near the spot where the ball was when play was stopped.
    • The ball is to be dropped by a player to a teammate for the team that had possession before play was stopped.
    • Opposing team members should be at least 4 yards away when the ball is dropped.
    • The ball is in play when it touches the ground.

B. Goal Scoring

  1. Goals can be scored from anywhere on the field, but the entire ball must pass below the crossbar and between the goal posts for a goal.

  2. A goal can be scored directly from the kickoff and other direct kicks (e.g. corner kicks, direct free kicks).

  3. A goal cannot be scored directly from an indirect free kick or throw-in. The ball must touch another player on the field of either team before going into the goal to count.

C. Free Kick Infringements—Coaches must call fouls

Direct Free Kicks

  1. The following are punished by the awarding of a direct free kick: tripping, pushing, punching, handling the ball, holding or kicking an opponent. Handling the ball means that the ball hits the player’s hand or arm when their hand or arm makes their body unnaturally bigger (not necessarily any time it hits a player’s hand/arm).

  2. The kick is awarded to the opposite team and is taken from the spot where the foul occurred.

  3. Players of the opposing team must be a minimum of 8 yards away from the ball when a direct free kick is taken.

  4. If a wall of 3 or more defenders is formed, the attacking players are not allowed within 1 yard of the wall.

Penalty Kicks

  1. If a direct free kick foul occurs inside the penalty area, a penalty kick is awarded, and the ball is placed 10 yards from the goal line.

  2. All players except the goalkeeper and the player taking the penalty kick must be outside the penalty area and the penalty arc.

  3. The goalkeeper must have at least one foot on the goal line until the ball is kicked.

  4. The ball is in play when it has been kicked and moves forward.

  5. The kicker cannot touch the ball again until it has touched another player on the field from either team.

Indirect Free Kicks

  1. Indirect free kicks are awarded for playing in a dangerous manner (e.g. slide tackling), preventing the goalkeeper from releasing the ball from their hands, impeding the progress of an opponent (obstruction), or commits any other offense for which play is stopped.

  2. The kick is awarded to the opposite team and is taken from the spot where the foul occurred.

  3. Players of the opposing team must be a minimum of 8 yards away from the ball when a free kick is taken.

  4. The ball is in play when it has been kicked and moves in any direction.

D. Offside

  1. A player is in an offside position if they are nearer to his opponents’ goal line than both the ball and the second to last opponent (goalkeeper is usually the last opponent).

  2. A player is not in an offside position in the following instances:

    • Is in his own half of the field of play.
    • Is even with the second to last opponent.
    • Is even with the last two opponents.
  3. A player judged to be in an offside position is only penalized if, at the moment the ball touches or is played by one of his teammates, they are involved in active play by doing any of the following:

    • Interfering with play.
    • Interfering with an opponent.
    • Gaining an advantage by being in that position.
  4. Calls are made at the discretion of the players and coaches. Close calls should not be made. Gaining an advantage by being offside by more than a step or two should result in an indirect free kick to the opposing team.

E. Goalkeeper Rules

  1. A goalkeeper may handle the ball only inside their own penalty area.

  2. An indirect free kick is awarded to the opposing team if a goalkeeper, inside their own penalty area commits any of the following offenses:

    • Handles the ball after they have released it from their possession and before it has touched another player.
    • Handles the ball after it has been deliberately kicked to them by a team-mate.
    • Handles the ball after they have received it directly from a throw-in taken by a team-mate.
  3. The goalkeeper is in possession of the ball when their hands are touching the ball. Kicking or attempting to kick a ball when it is in the possession of a goalkeeper is considered dangerous play and is penalized with an indirect free kick.

  4. Goalkeeper throws, drop kicks or punts are allowed as long as the ball makes contact with a player or the ground prior to crossing the midfield line. If the ball crosses the midfield line without touching the ground or a player, then an indirect free kick is awarded to the other team on the midfield line near where the ball crossed it.

F. Substitutions

  1. Substitutions are unlimited and can be accomplished on the fly as well as when the ball is out of play.

  2. The player being substituted for must come off the field before the substitute may enter the field.

  3. There is no stoppage time for substitutions. Play is continuous.

G. Delay of Game and Restart Management

For all of the scenarios below, the coach making the call must visibly count down the last five seconds with a raised hand.

  1. Goalkeeper possession: When a goalkeeper is in clear control of the ball with their hands for more than eight seconds, a corner kick is awarded to the other team.

  2. Delays during throw-in: If a player is deliberately taking too long to throw the ball in, a throw-in is awarded to the other team.

  3. Delays during goal kicks: If a player is deliberately taking too long to take a goal kick, a corner kick is awarded to the other team.

H. Additional Players

  1. If a team is behind by 4 goals, a coach can add one additional field player. An additional player can be added for every two goals above 4 (i.e., at 6, 8, etc.). If the trailing team does not have additional players, then the leading team should consider taking a player off the field.

  2. Additional player(s) need to come off the field if their team scores and is no longer down by 4 (or 6, 8, etc.) goals.